Patch Notes – October 8, 2026
Combat level cap increases to 75 alongside class base stat unification and common skill
Overview
The maximum character level is increased to 75 with revamped Combat EXP curves and bonus monster stats from level 70. Classes receive unified base stat progression, alongside the new Godslayer: Force Palm skill and Inner Edania quest improvements.
Key Highlights
- The maximum character level is increased from 70 to 75 with bonus monster stats starting at level 70.
- Base stat progression across classes is unified with class differences moved to passive skills.
- Adventurers of Lv. 60 or higher can learn the new common skill Godslayer: Force Palm.
- Combat Secret Books granting Combat EXP are introduced for various PvE and PvP activities.
Events
- Evil Stirs at Marni's Playground and Dream Horse awakening events have begun.
Combat Level and EXP System Revamp
- Increased the maximum character level from 70 to 75.
- Characters at level 70 and above gain Extra AP Against Monsters and Monster Damage Reduction.
- Combat Secret Books were added as rewards for completing select PvE and PvP content.
- The monster name color system was streamlined from 11 tiers to 7 tiers based on level difference.
Class Changes
- Added the common skill Godslayer: Force Palm for characters of Lv. 60 or higher.
- Unified the base stats of all classes including Max HP, All AP, and All Damage Reduction.
- Class-specific leveling stat differences were transitioned into passive skills unlocked at Lv. 50, 55, 60, 65, and 70.
- Valkyrie Awakening skills received damage adjustments.
Monster and Quests
- Despair-Consumed Edanas in Event Horizon now spawn along the path of the fleeing Ibedor.
- Multiple cutscenes, camera angles, and navigation steps in the Inner Edania main questline were refined.
UI and Improvements
- The My Information window now displays detailed level and EXP values.
- Recommended levels were added before zone names in the Monster Zone Info interface.